Optimal self-assembly of finite shapes at temperature 1 in 3D
Computational Geometry
2015-07-24 v1 Data Structures and Algorithms
Abstract
Working in a three-dimensional variant of Winfree's abstract Tile Assembly Model, we show that, for an arbitrary finite, connected shape , there is a tile set that uniquely self-assembles into a 3D representation of a scaled-up version of at temperature 1 in 3D with optimal program-size complexity (the "program-size complexity", also known as "tile complexity", of a shape is the minimum number of tile types required to uniquely self-assemble it). Moreover, our construction is "just barely" 3D in the sense that it only places tiles in the and planes. Our result is essentially a just-barely 3D temperature 1 simulation of a similar 2D temperature 2 result by Soloveichik and Winfree (SICOMP 2007).
Keywords
Cite
@article{arxiv.1507.06365,
title = {Optimal self-assembly of finite shapes at temperature 1 in 3D},
author = {David Furcy and Scott M. Summers},
journal= {arXiv preprint arXiv:1507.06365},
year = {2015}
}