English

On the extremal points of the $\Lambda$-polytopes and classical simulation of quantum computation with magic states

Quantum Physics 2022-10-18 v1

Abstract

We investigate the Λ\Lambda-polytopes, a convex-linear structure recently defined and applied to the classical simulation of quantum computation with magic states by sampling. There is one such polytope, Λn\Lambda_n, for every number nn of qubits. We establish two properties of the family {Λn,nN}\{\Lambda_n, n\in \mathbb{N}\}, namely (i) Any extremal point (vertex) AαΛmA_\alpha \in \Lambda_m can be used to construct vertices in Λn\Lambda_n, for all n>mn>m. (ii) For vertices obtained through this mapping, the classical simulation of quantum computation with magic states can be efficiently reduced to the classical simulation based on the preimage AαA_\alpha. In addition, we describe a new class of vertices in Λ2\Lambda_2 which is outside the known classification. While the hardness of classical simulation remains an open problem for most extremal points of Λn\Lambda_n, the above results extend efficient classical simulation of quantum computations beyond the presently known range.

Keywords

Cite

@article{arxiv.2104.05822,
  title  = {On the extremal points of the $\Lambda$-polytopes and classical simulation of quantum computation with magic states},
  author = {Cihan Okay and Michael Zurel and Robert Raussendorf},
  journal= {arXiv preprint arXiv:2104.05822},
  year   = {2022}
}

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19 pages