On the Complexity of the Minimum Cost Homomorphism Problem for Reflexive Multipartite Tournaments
Abstract
For digraphs and , a mapping is a homomorphism of to if implies For a fixed digraph , the homomorphism problem is to decide whether an input digraph admits a homomorphism to or not, and is denoted as HOMP(). Digraphs are allowed to have loops, but not allowed to have parallel arcs. A natural optimization version of the homomorphism problem is defined as follows. If each vertex is associated with costs , then the cost of the homomorphism is . For each fixed digraph , we have the {\em minimum cost homomorphism problem for} and denote it as MinHOMP(). The problem is to decide, for an input graph with costs , whether there exists a homomorphism of to and, if one exists, to find one of minimum cost. In a recent paper, we posed a problem of characterizing polynomial time solvable and NP-hard cases of the minimum cost homomorphism problem for acyclic multipartite tournaments with possible loops (w.p.l.). In this paper, we solve the problem for reflexive multipartite tournaments and demonstrate a considerate difficulty of the problem for the whole class of multipartite tournaments w.p.l. using, as an example, acyclic 3-partite tournaments of order 4 w.p.l.\footnote{This paper was submitted to Discrete Mathematics on April 6, 2007}
Keywords
Cite
@article{arxiv.0708.2544,
title = {On the Complexity of the Minimum Cost Homomorphism Problem for Reflexive Multipartite Tournaments},
author = {G. Gutin and E. J. Kim},
journal= {arXiv preprint arXiv:0708.2544},
year = {2007}
}