English

Non-exchangeable evolutionary and mean field games and their applications

Optimization and Control 2025-11-24 v3 Numerical Analysis Numerical Analysis Probability

Abstract

A replicator dynamic for non-exchangeable agents in a continuous action space is formulated and its well-posedness is proven in a space of probability measures. The non-exchangeability allows for the analysis of evolutionary games involving agents with distinct (and possibly infinitely many) types. We also explicitly connect this replicator dynamic to a stationary mean field game, which determines the pairwise actions of the heterogeneous agents. Moreover, as a byproduct of our theoretical results, we show that a class of nonlinear voter models, recently the subject of increasing interest, called q-voter models, can be viewed as a replicator dynamic driven by a utility that is a power of the probability density. This implies that non-exchangeable and/or mean-field game formulations of these models can also be constructed. We also present computational examples of evolutionary and mean field game models using a finite difference method, focusing on tragedy of the commons and the q-voter model with non-exchangeable agents, of which are interesting cases from theoretical and computational perspectives.

Keywords

Cite

@article{arxiv.2506.02644,
  title  = {Non-exchangeable evolutionary and mean field games and their applications},
  author = {H. Yoshioka and M. Tsujimura and T. Tanaka},
  journal= {arXiv preprint arXiv:2506.02644},
  year   = {2025}
}
R2 v1 2026-07-01T02:56:26.073Z