English

No-regret distributed learning in subnetwork zero-sum games

Optimization and Control 2021-08-05 v1

Abstract

In this paper, we consider a distributed learning problem in a subnetwork zero-sum game, where agents are competing in different subnetworks. These agents are connected through time-varying graphs where each agent has its own cost function and can receive information from its neighbors. We propose a distributed mirror descent algorithm for computing a Nash equilibrium and establish a sublinear regret bound on the sequence of iterates when the graphs are uniformly strongly connected and the cost functions are convex-concave. Moreover, we prove its convergence with suitably selected diminishing stepsizes for a strictly convex-concave cost function. We also consider a constant step-size variant of the algorithm and establish an asymptotic error bound between the cost function values of running average actions and a Nash equilibrium. In addition, we apply the algorithm to compute a mixed-strategy Nash equilibrium in subnetwork zero-sum finite-strategy games, which have merely convex-concave (to be specific, multilinear) cost functions, and obtain a final-iteration convergence result and an ergodic convergence result, respectively, under different assumptions.

Keywords

Cite

@article{arxiv.2108.02144,
  title  = {No-regret distributed learning in subnetwork zero-sum games},
  author = {Shijie Huang and Jinlong Lei and Yiguang Hong and Uday V. Shanbhag and Jie Chen},
  journal= {arXiv preprint arXiv:2108.02144},
  year   = {2021}
}
R2 v1 2026-06-24T04:49:52.063Z