English

Network Bargaining: Using Approximate Blocking Sets to Stabilize Unstable Instances

Computer Science and Game Theory 2012-07-31 v1 Data Structures and Algorithms

Abstract

We study a network extension to the Nash bargaining game, as introduced by Kleinberg and Tardos (STOC'08), where the set of players corresponds to vertices in a graph G=(V,E)G=(V,E) and each edge ijEij\in E represents a possible deal between players ii and jj. We reformulate the problem as a cooperative game and study the following question: Given a game with an empty core (i.e. an unstable game) is it possible, through minimal changes in the underlying network, to stabilize the game? We show that by removing edges in the network that belong to a blocking set we can find a stable solution in polynomial time. This motivates the problem of finding small blocking sets. While it has been previously shown that finding the smallest blocking set is NP-hard (Biro,Kern,Paulusma, TAMC'10), we show that it is possible to efficiently find approximate blocking sets in sparse graphs.

Keywords

Cite

@article{arxiv.1207.6683,
  title  = {Network Bargaining: Using Approximate Blocking Sets to Stabilize Unstable Instances},
  author = {Jochen Koenemann and Kate Larson and David Steiner},
  journal= {arXiv preprint arXiv:1207.6683},
  year   = {2012}
}
R2 v1 2026-06-21T21:42:53.491Z