English

MoLA: Motion Generation and Editing with Latent Diffusion Enhanced by Adversarial Training

Computer Vision and Pattern Recognition 2025-04-15 v4

Abstract

In text-to-motion generation, controllability as well as generation quality and speed has become increasingly critical. The controllability challenges include generating a motion of a length that matches the given textual description and editing the generated motions according to control signals, such as the start-end positions and the pelvis trajectory. In this paper, we propose MoLA, which provides fast, high-quality, variable-length motion generation and can also deal with multiple editing tasks in a single framework. Our approach revisits the motion representation used as inputs and outputs in the model, incorporating an activation variable to enable variable-length motion generation. Additionally, we integrate a variational autoencoder and a latent diffusion model, further enhanced through adversarial training, to achieve high-quality and fast generation. Moreover, we apply a training-free guided generation framework to achieve various editing tasks with motion control inputs. We quantitatively show the effectiveness of adversarial learning in text-to-motion generation, and demonstrate the applicability of our editing framework to multiple editing tasks in the motion domain.

Keywords

Cite

@article{arxiv.2406.01867,
  title  = {MoLA: Motion Generation and Editing with Latent Diffusion Enhanced by Adversarial Training},
  author = {Kengo Uchida and Takashi Shibuya and Yuhta Takida and Naoki Murata and Julian Tanke and Shusuke Takahashi and Yuki Mitsufuji},
  journal= {arXiv preprint arXiv:2406.01867},
  year   = {2025}
}

Comments

CVPR 2025 HuMoGen Workshop

R2 v1 2026-06-28T16:52:11.698Z