English

Mecha-nudges for Machines

Artificial Intelligence 2026-05-18 v2

Abstract

AI agents are becoming active decision-makers on the Internet. As they make decisions in the same environments as humans, the environments themselves can change to influence them. We call this mecha-nudging\textit{mecha-nudging}: changes to how choices are presented that systematically influence AI agents without materially degrading the decision environment for humans. To measure this phenomenon, we combine two frameworks -- Bayesian persuasion from economics and V\mathcal{V}-usable information from computer science -- to get a common unit (bits) for quantifying how environments change across a wide range of interventions, contexts, and models. We apply this framework to over six million Etsy listings and find that, after ChatGPT's release, listings contain significantly more machine-usable information for predicting agent curation decisions, increasing by 0.143 bits out of a maximum possible increase of 0.355. This shift is robust across prompts, token choices, labeling models, and fine-tuning architectures; absent in a regulated-text placebo; and far larger than the effect of generic LLM rewriting. In contrast, a human study finds little to no change in human-usable information. Our results provide the first large-scale evidence that systematic mecha-nudging is already occurring in the wild, but going unnoticed.

Keywords

Cite

@article{arxiv.2603.23433,
  title  = {Mecha-nudges for Machines},
  author = {Giulio Frey and Kawin Ethayarajh},
  journal= {arXiv preprint arXiv:2603.23433},
  year   = {2026}
}
R2 v1 2026-07-01T11:35:47.593Z