English

Make-A-Character 2: Animatable 3D Character Generation From a Single Image

Computer Vision and Pattern Recognition 2025-01-16 v2

Abstract

This report introduces Make-A-Character 2, an advanced system for generating high-quality 3D characters from single portrait photographs, ideal for game development and digital human applications. Make-A-Character 2 builds upon its predecessor by incorporating several significant improvements for image-based head generation. We utilize the IC-Light method to correct non-ideal illumination in input photos and apply neural network-based color correction to harmonize skin tones between the photos and game engine renders. We also employ the Hierarchical Representation Network to capture high-frequency facial structures and conduct adaptive skeleton calibration for accurate and expressive facial animations. The entire image-to-3D-character generation process takes less than 2 minutes. Furthermore, we leverage transformer architecture to generate co-speech facial and gesture actions, enabling real-time conversation with the generated character. These technologies have been integrated into our conversational AI avatar products.

Keywords

Cite

@article{arxiv.2501.07870,
  title  = {Make-A-Character 2: Animatable 3D Character Generation From a Single Image},
  author = {Lin Liu and Yutong Wang and Jiahao Chen and Jianfang Li and Tangli Xue and Longlong Li and Jianqiang Ren and Liefeng Bo},
  journal= {arXiv preprint arXiv:2501.07870},
  year   = {2025}
}

Comments

Technical Report

R2 v1 2026-06-28T21:05:32.217Z