English

Jigsaw3D: Disentangled 3D Style Transfer via Patch Shuffling and Masking

Computer Vision and Pattern Recognition 2025-10-14 v1

Abstract

Controllable 3D style transfer seeks to restyle a 3D asset so that its textures match a reference image while preserving the integrity and multi-view consistency. The prevalent methods either rely on direct reference style token injection or score-distillation from 2D diffusion models, which incurs heavy per-scene optimization and often entangles style with semantic content. We introduce Jigsaw3D, a multi-view diffusion based pipeline that decouples style from content and enables fast, view-consistent stylization. Our key idea is to leverage the jigsaw operation - spatial shuffling and random masking of reference patches - to suppress object semantics and isolate stylistic statistics (color palettes, strokes, textures). We integrate these style cues into a multi-view diffusion model via reference-to-view cross-attention, producing view-consistent stylized renderings conditioned on the input mesh. The renders are then style-baked onto the surface to yield seamless textures. Across standard 3D stylization benchmarks, Jigsaw3D achieves high style fidelity and multi-view consistency with substantially lower latency, and generalizes to masked partial reference stylization, multi-object scene styling, and tileable texture generation. Project page is available at: https://babahui.github.io/jigsaw3D.github.io/

Keywords

Cite

@article{arxiv.2510.10497,
  title  = {Jigsaw3D: Disentangled 3D Style Transfer via Patch Shuffling and Masking},
  author = {Yuteng Ye and Zheng Zhang and Qinchuan Zhang and Di Wang and Youjia Zhang and Wenxiao Zhang and Wei Yang and Yuan Liu},
  journal= {arXiv preprint arXiv:2510.10497},
  year   = {2025}
}

Comments

23 pages, 16 figures and 1 table

R2 v1 2026-07-01T06:32:01.726Z