Hypergames and full completeness for system F (rough draft)
Abstract
This paper reviews the fully complete hypergames model of system , presented a decade ago in the author's thesis. Instantiating type variables is modelled by allowing ``games as moves''. The uniformity of a quantified type variable is modelled by copycat expansion: represents an unknown game, a kind of black box, so all the player can do is copy moves between a positive occurrence and a negative occurrence of . This presentation is based on slides for a talk entitled ``Hypergame semantics: ten years later'' given at `Games for Logic and Programming Languages', Seattle, August 2006.
Keywords
Cite
@article{arxiv.0801.2575,
title = {Hypergames and full completeness for system F (rough draft)},
author = {Dominic Hughes},
journal= {arXiv preprint arXiv:0801.2575},
year = {2008}
}
Comments
Notes for the talk "Hypergame semantics: ten years later" given at `Games for Logic and Programming Languages', Seattle, August 2006. 31 pages, multiple figures