English

General distribution of consumers in pure Hotelling games

Optimization and Control 2020-02-03 v1 Computer Science and Game Theory

Abstract

A pure Hotelling game is a competition between a finite number of players who select simultaneously a location in order to attract as many consumers as possible. In this paper, we study the case of a general distribution of consumers on a network generated by a metric graph. Because players do not compete on price, the continuum of consumers shop at the closest player's location. Under regularity hypothesis on the distribution we prove the existence of an epsilon-equilibrium in pure strategies and we construct it, provided that the number of players is larger than a lower bound.

Keywords

Cite

@article{arxiv.1602.04851,
  title  = {General distribution of consumers in pure Hotelling games},
  author = {Gaëtan Fournier},
  journal= {arXiv preprint arXiv:1602.04851},
  year   = {2020}
}

Comments

26 pages,5 figures