English

Friend Ranking in Online Games via Pre-training Edge Transformers

Artificial Intelligence 2023-04-27 v4 Social and Information Networks

Abstract

Friend recall is an important way to improve Daily Active Users (DAU) in online games. The problem is to generate a proper lost friend ranking list essentially. Traditional friend recall methods focus on rules like friend intimacy or training a classifier for predicting lost players' return probability, but ignore feature information of (active) players and historical friend recall events. In this work, we treat friend recall as a link prediction problem and explore several link prediction methods which can use features of both active and lost players, as well as historical events. Furthermore, we propose a novel Edge Transformer model and pre-train the model via masked auto-encoders. Our method achieves state-of-the-art results in the offline experiments and online A/B Tests of three Tencent games.

Keywords

Cite

@article{arxiv.2302.10043,
  title  = {Friend Ranking in Online Games via Pre-training Edge Transformers},
  author = {Liang Yao and Jiazhen Peng and Shenggong Ji and Qiang Liu and Hongyun Cai and Feng He and Xu Cheng},
  journal= {arXiv preprint arXiv:2302.10043},
  year   = {2023}
}

Comments

Accepted by the 46th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2023)