English

Fighting Bandits with a New Kind of Smoothness

Machine Learning 2015-12-15 v1 Computer Science and Game Theory Machine Learning

Abstract

We define a novel family of algorithms for the adversarial multi-armed bandit problem, and provide a simple analysis technique based on convex smoothing. We prove two main results. First, we show that regularization via the \emph{Tsallis entropy}, which includes EXP3 as a special case, achieves the Θ(TN)\Theta(\sqrt{TN}) minimax regret. Second, we show that a wide class of perturbation methods achieve a near-optimal regret as low as O(TNlogN)O(\sqrt{TN \log N}) if the perturbation distribution has a bounded hazard rate. For example, the Gumbel, Weibull, Frechet, Pareto, and Gamma distributions all satisfy this key property.

Keywords

Cite

@article{arxiv.1512.04152,
  title  = {Fighting Bandits with a New Kind of Smoothness},
  author = {Jacob Abernethy and Chansoo Lee and Ambuj Tewari},
  journal= {arXiv preprint arXiv:1512.04152},
  year   = {2015}
}

Comments

In Proceedings of NIPS, 2015