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Nearly-Optimal Algorithm for Adversarial Kernelized Bandits

Machine Learning 2026-05-29 v2

Abstract

This paper studies kernelized bandits (also known as Gaussian process bandits) in an adversarial environment, where the reward functions in a known reproducing kernel Hilbert space (RKHS) may be adversarially chosen at each round. We show that the exponential-weight algorithm achieves O~(TγT)\tilde{O}(\sqrt{T \gamma_T}) adversarial regret, where TT and γT\gamma_T denote the number of total rounds and the maximum information gain, respectively. For squared exponential (SE) and ν\nu-Mat\'ern kernels, we also show algorithm-independent lower bounds that guarantee the optimality of our algorithm up to polylogarithmic factors. Furthermore, we present a computationally efficient variant of our algorithm using Nystr\"om approximation while maintaining nearly optimal regret guarantees.

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Cite

@article{arxiv.2605.10299,
  title  = {Nearly-Optimal Algorithm for Adversarial Kernelized Bandits},
  author = {Shogo Iwazaki},
  journal= {arXiv preprint arXiv:2605.10299},
  year   = {2026}
}

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47 pages