English

Evolution of Neural Networks to Play the Game of Dots-and-Boxes

Neural and Evolutionary Computing 2007-05-23 v1 Machine Learning

Abstract

Dots-and-Boxes is a child's game which remains analytically unsolved. We implement and evolve artificial neural networks to play this game, evaluating them against simple heuristic players. Our networks do not evaluate or predict the final outcome of the game, but rather recommend moves at each stage. Superior generalisation of play by co-evolved populations is found, and a comparison made with networks trained by back-propagation using simple heuristics as an oracle.

Keywords

Cite

@article{arxiv.cs/9809111,
  title  = {Evolution of Neural Networks to Play the Game of Dots-and-Boxes},
  author = {Lex Weaver and Terry Bossomaier},
  journal= {arXiv preprint arXiv:cs/9809111},
  year   = {2007}
}

Comments

8 pages, 5 figures, LaTeX 2.09 (works with LaTeX2e)