English

Constant-Approximate and Constant-Strategyproof Two-Facility Location

Computer Science and Game Theory 2025-08-15 v3

Abstract

We study deterministic mechanisms for the two-facility location problem. Given the reported locations of n agents on the real line, such a mechanism specifies where to build the two facilities. The single-facility variant of this problem admits a simple strategyproof mechanism that minimizes social cost. For two facilities, however, it is known that any strategyproof mechanism is Ω(n)\Omega(n)-approximate. We seek to circumvent this strong lower bound by relaxing the problem requirements. Following other work in the facility location literature, we consider a relaxed form of strategyproofness in which no agent can lie and improve their outcome by more than a constant factor. Because the aforementioned Ω(n)\Omega(n) lower bound generalizes easily to constant-strategyproof mechanisms, we introduce a second relaxation: Allowing the facilities (but not the agents) to be located in the plane. Our first main result is a natural mechanism for this relaxation that is constant-approximate and constant-strategyproof. A characteristic of this mechanism is that a small change in the input profile can produce a large change in the solution. Motivated by this observation, and also by results in the facility reallocation literature, our second main result is a constant-approximate, constant-strategyproof, and Lipschitz continuous mechanism.

Cite

@article{arxiv.2507.04485,
  title  = {Constant-Approximate and Constant-Strategyproof Two-Facility Location},
  author = {Elijah Journey Fullerton and Zeyuan Hu and C. Gregory Plaxton},
  journal= {arXiv preprint arXiv:2507.04485},
  year   = {2025}
}

Comments

Accepted at SAGT 2025. The latest version fixes minor typos and formatting issues

R2 v1 2026-07-01T03:48:32.202Z