English

Communication games, sequential equilibrium, and mediators

Computer Science and Game Theory 2024-01-10 v3

Abstract

We consider kk-resilient sequential equilibria, strategy profiles where no player in a coalition of at most kk players believes that it can increase its utility by deviating, regardless of its local state. We prove that all kk-resilient sequential equilibria that can be implemented with a trusted mediator can also be implemented without the mediator in a synchronous system of nn players if n>3kn >3k. In asynchronous systems, where there is no global notion of time and messages may take arbitrarily long to get to their recipient, we prove that a kk-resilient sequential equilibrium with a mediator can be implemented without the mediator if n>4kn > 4k. These results match the lower bounds given by Abraham, Dolev, and Halpern (2008) and Geffner and Halpern (2023) for implementing a Nash equilibrium without a mediator (which are easily seen to apply to implementing a sequential equilibrium) and improve the results of Gerardi, who showed that, in the case that k=1k=1, a sequential equilibrium can be implemented in synchronous systems if n5n \ge 5.

Keywords

Cite

@article{arxiv.2309.14618,
  title  = {Communication games, sequential equilibrium, and mediators},
  author = {Ivan Geffner and Joseph Y. Halpern},
  journal= {arXiv preprint arXiv:2309.14618},
  year   = {2024}
}
R2 v1 2026-06-28T12:32:19.994Z