Communication games, sequential equilibrium, and mediators
Abstract
We consider -resilient sequential equilibria, strategy profiles where no player in a coalition of at most players believes that it can increase its utility by deviating, regardless of its local state. We prove that all -resilient sequential equilibria that can be implemented with a trusted mediator can also be implemented without the mediator in a synchronous system of players if . In asynchronous systems, where there is no global notion of time and messages may take arbitrarily long to get to their recipient, we prove that a -resilient sequential equilibrium with a mediator can be implemented without the mediator if . These results match the lower bounds given by Abraham, Dolev, and Halpern (2008) and Geffner and Halpern (2023) for implementing a Nash equilibrium without a mediator (which are easily seen to apply to implementing a sequential equilibrium) and improve the results of Gerardi, who showed that, in the case that , a sequential equilibrium can be implemented in synchronous systems if .
Keywords
Cite
@article{arxiv.2309.14618,
title = {Communication games, sequential equilibrium, and mediators},
author = {Ivan Geffner and Joseph Y. Halpern},
journal= {arXiv preprint arXiv:2309.14618},
year = {2024}
}