We describe1 two case studies of AvatarStaging theatrical mixed reality framework combining avatars and performers acting in an artistic context. We outline a qualitative approach toward the condition for stage presence for the avatars. We describe the motion control solutions we experimented with from the perspective of building a protocol of avatar direction in a mixed reality appropriate to live performance.
@article{arxiv.2303.06987,
title = {Challenges of movement quality using motion capture in theatre},
author = {Georges Gagneré and Andy Lavender and Cédric Plessiet and Tim White},
journal= {arXiv preprint arXiv:2303.06987},
year = {2023}
}