English

BPCoach: Exploring Hero Drafting in Professional MOBA Tournaments via Visual Analytics

Human-Computer Interaction 2023-11-13 v1

Abstract

Hero drafting for multiplayer online arena (MOBA) games is crucial because drafting directly affects the outcome of a match. Both sides take turns to "ban"/"pick" a hero from a roster of approximately 100 heroes to assemble their drafting. In professional tournaments, the process becomes more complex as teams are not allowed to pick heroes used in the previous rounds with the "best-of-N" rule. Additionally, human factors including the team's familiarity with drafting and play styles are overlooked by previous studies. Meanwhile, the huge impact of patch iteration on drafting strengths in the professional tournament is of concern. To this end, we propose a visual analytics system, BPCoach, to facilitate hero drafting planning by comparing various drafting through recommendations and predictions and distilling relevant human and in-game factors. Two case studies, expert feedback, and a user study suggest that BPCoach helps determine hero drafting in a rounded and efficient manner.

Cite

@article{arxiv.2311.05912,
  title  = {BPCoach: Exploring Hero Drafting in Professional MOBA Tournaments via Visual Analytics},
  author = {Shiyi Liu and Ruofei Ma and Chuyi Zhao and Zhenbang Li and Jianpeng Xiao and Quan Li},
  journal= {arXiv preprint arXiv:2311.05912},
  year   = {2023}
}

Comments

Accepted by The 2024 ACM SIGCHI Conference on Computer-Supported Cooperative Work & Social Computing (CSCW) (Proc. CSCW 2024)

R2 v1 2026-06-28T13:17:08.818Z