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Bandit-Based Random Mutation Hill-Climbing

Artificial Intelligence 2016-06-21 v1 Neural and Evolutionary Computing

Abstract

The Random Mutation Hill-Climbing algorithm is a direct search technique mostly used in discrete domains. It repeats the process of randomly selecting a neighbour of a best-so-far solution and accepts the neighbour if it is better than or equal to it. In this work, we propose to use a novel method to select the neighbour solution using a set of independent multi- armed bandit-style selection units which results in a bandit-based Random Mutation Hill-Climbing algorithm. The new algorithm significantly outperforms Random Mutation Hill-Climbing in both OneMax (in noise-free and noisy cases) and Royal Road problems (in the noise-free case). The algorithm shows particular promise for discrete optimisation problems where each fitness evaluation is expensive.

Keywords

Cite

@article{arxiv.1606.06041,
  title  = {Bandit-Based Random Mutation Hill-Climbing},
  author = {Jialin Liu and Diego Peŕez-Liebana and Simon M. Lucas},
  journal= {arXiv preprint arXiv:1606.06041},
  year   = {2016}
}

Comments

7 pages, 10 figures

R2 v1 2026-06-22T14:29:10.371Z