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Action Redundancy in Reinforcement Learning

Machine Learning 2021-07-27 v2 Artificial Intelligence

Abstract

Maximum Entropy (MaxEnt) reinforcement learning is a powerful learning paradigm which seeks to maximize return under entropy regularization. However, action entropy does not necessarily coincide with state entropy, e.g., when multiple actions produce the same transition. Instead, we propose to maximize the transition entropy, i.e., the entropy of next states. We show that transition entropy can be described by two terms; namely, model-dependent transition entropy and action redundancy. Particularly, we explore the latter in both deterministic and stochastic settings and develop tractable approximation methods in a near model-free setup. We construct algorithms to minimize action redundancy and demonstrate their effectiveness on a synthetic environment with multiple redundant actions as well as contemporary benchmarks in Atari and Mujoco. Our results suggest that action redundancy is a fundamental problem in reinforcement learning.

Keywords

Cite

@article{arxiv.2102.11329,
  title  = {Action Redundancy in Reinforcement Learning},
  author = {Nir Baram and Guy Tennenholtz and Shie Mannor},
  journal= {arXiv preprint arXiv:2102.11329},
  year   = {2021}
}

Comments

Equal Contribution. In Proceedings UAI 2021

R2 v1 2026-06-23T23:25:08.663Z