A Structural Threshold in Decision Capacity Governs Collapse in Self-Play Reinforcement Learning
Abstract
We show that a threshold in decision capacity determines whether self-play reinforcement learning agents collapse under asymmetric rule perturbations. Across poker variants, matrix games, a dice game, and multiple learning algorithms, eliminating all positive-reach contingent decisions causes rapid convergence to a deterministic exploitation attractor, a fixed point at near-maximal loss. Preserving even a single positive-reach contingent decision point prevents this collapse. A frozen baseline and fixed-opponent control confirm that the mechanism is co-adaptation under constraint, not the perturbation itself. The phenomenon is timing-invariant, fully reversible upon action restoration, and intensifies under function approximation. These results establish a sharp threshold at zero reach-weighted contingent action capacity, with severity scaling continuously via reach-weighted capacity in the tested domains.
Keywords
Cite
@article{arxiv.2605.16315,
title = {A Structural Threshold in Decision Capacity Governs Collapse in Self-Play Reinforcement Learning},
author = {Arahan Kujur},
journal= {arXiv preprint arXiv:2605.16315},
year = {2026}
}
Comments
18 pages, 7 figures