A "bucket brigade" architecture for a quantum random memory of N=2n memory cells needs n(n+5)/2 times of quantum manipulation on control circuit nodes per memory call. Here we propose a scheme, in which only average n/2 times manipulation is required to accomplish a memory call. This scheme may significantly decrease the time spent on a memory call and the average overall error rate per memory call. A physical implementation scheme for storing an arbitrary state in a selected memory cell followed by reading it out is discussed.
@article{arxiv.1201.2250,
title = {A Robust Quantum Random Access Memory},
author = {Fang-Yu Hong and Yang Xiang and Zhi-Yan Zhu and Li-zhen Jiang and Liang-neng Wu},
journal= {arXiv preprint arXiv:1201.2250},
year = {2012}
}