A noisy min-max game on trees
Abstract
We study a noisy version of a min-max type zero-sum game on the -ary tree. Each edge of the tree is assigned an i.i.d.\ cookie, distributed uniformly on . The game is played as follows: starting at the root, two players alternate turns in choosing a child to move to, with the game ending after each player took turns. Both players have full knowledge of the cookies on the whole tree. The cookies along the traversed edges are picked up and placed in a shared cookie jar. The first player's payoff is the sum of the cookies in the cookie jar, while the second player pays that sum. The value of the -round game is the largest signed sum which can be guaranteed by the first player. We analyze the value and show that as , the value is tight for , converges in distribution for , and converges almost surely for . Along the way, we prove various tightness and double exponential tail decay results. The analysis is a mix of percolation-type arguments for large , and iterations on distributions combined with interval arithmetic for small . For we prove the existence of a continuum of fixed points for this iteration, highlighting surprising qualitative differences with the case . The question of convergence for remains open.
Keywords
Cite
@article{arxiv.2605.11539,
title = {A noisy min-max game on trees},
author = {Omer Angel and Gourab Ray and Yinon Spinka},
journal= {arXiv preprint arXiv:2605.11539},
year = {2026}
}
Comments
34 pages, One code with interval arithmetic