English

A Multi-Player Potential Game Approach for Sensor Network Localization with Noisy Measurements

Optimization and Control 2024-07-08 v1 Computer Science and Game Theory Multiagent Systems

Abstract

Sensor network localization (SNL) is a challenging problem due to its inherent non-convexity and the effects of noise in inter-node ranging measurements and anchor node position. We formulate a non-convex SNL problem as a multi-player non-convex potential game and investigate the existence and uniqueness of a Nash equilibrium (NE) in both the ideal setting without measurement noise and the practical setting with measurement noise. We first show that the NE exists and is unique in the noiseless case, and corresponds to the precise network localization. Then, we study the SNL for the case with errors affecting the anchor node position and the inter-node distance measurements. Specifically, we establish that in case these errors are sufficiently small, the NE exists and is unique. It is shown that the NE is an approximate solution to the SNL problem, and that the position errors can be quantified accordingly. Based on these findings, we apply the results to case studies involving only inter-node distance measurement errors and only anchor position information inaccuracies.

Keywords

Cite

@article{arxiv.2407.04608,
  title  = {A Multi-Player Potential Game Approach for Sensor Network Localization with Noisy Measurements},
  author = {Gehui Xu and Guanpu Chen and Baris Fidan and Yiguang Hong and Hongsheng Qi and Thomas Parisini and Karl H. Johansson},
  journal= {arXiv preprint arXiv:2407.04608},
  year   = {2024}
}

Comments

arXiv admin note: text overlap with arXiv:2311.03326, arXiv:2401.02471

R2 v1 2026-06-28T17:30:28.443Z