English

A Framework for Learning Behavior Trees in Collaborative Robotic Applications

Robotics 2023-03-21 v1

Abstract

In modern industrial collaborative robotic applications, it is desirable to create robot programs automatically, intuitively, and time-efficiently. Moreover, robots need to be controlled by reactive policies to face the unpredictability of the environment they operate in. In this paper we propose a framework that combines a method that learns Behavior Trees (BTs) from demonstration with a method that evolves them with Genetic Programming (GP) for collaborative robotic applications. The main contribution of this paper is to show that by combining the two learning methods we obtain a method that allows non-expert users to semi-automatically, time-efficiently, and interactively generate BTs. We validate the framework with a series of manipulation experiments. The BT is fully learnt in simulation and then transferred to a real collaborative robot.

Keywords

Cite

@article{arxiv.2303.11026,
  title  = {A Framework for Learning Behavior Trees in Collaborative Robotic Applications},
  author = {Matteo Iovino and Jonathan Styrud and Pietro Falco and Christian Smith},
  journal= {arXiv preprint arXiv:2303.11026},
  year   = {2023}
}

Comments

Submitted to IEEE 19th Conference on Automation Science and Engineering (CASE) 2023

R2 v1 2026-06-28T09:23:56.291Z