English

3DInAction: Understanding Human Actions in 3D Point Clouds

Computer Vision and Pattern Recognition 2024-04-01 v2

Abstract

We propose a novel method for 3D point cloud action recognition. Understanding human actions in RGB videos has been widely studied in recent years, however, its 3D point cloud counterpart remains under-explored. This is mostly due to the inherent limitation of the point cloud data modality -- lack of structure, permutation invariance, and varying number of points -- which makes it difficult to learn a spatio-temporal representation. To address this limitation, we propose the 3DinAction pipeline that first estimates patches moving in time (t-patches) as a key building block, alongside a hierarchical architecture that learns an informative spatio-temporal representation. We show that our method achieves improved performance on existing datasets, including DFAUST and IKEA ASM. Code is publicly available at https://github.com/sitzikbs/3dincaction.

Keywords

Cite

@article{arxiv.2303.06346,
  title  = {3DInAction: Understanding Human Actions in 3D Point Clouds},
  author = {Yizhak Ben-Shabat and Oren Shrout and Stephen Gould},
  journal= {arXiv preprint arXiv:2303.06346},
  year   = {2024}
}
R2 v1 2026-06-28T09:12:00.205Z