English

3D Modeling and WebVR Implementation using Azure Kinect, Open3D, and Three.js

Graphics 2020-09-22 v1

Abstract

This paper proposes a method of extracting an RGB-D image usingAzure Kinect, a depth camera, creating afragment,i.e., 6D images (RGBXYZ), usingOpen3D, creatingit as a point cloud object, and implementing webVR usingthree.js. Furthermore, it presents limitations and potentials for development.

Cite

@article{arxiv.2009.09357,
  title  = {3D Modeling and WebVR Implementation using Azure Kinect, Open3D, and Three.js},
  author = {Won Joon Yun and Joongheon Kim},
  journal= {arXiv preprint arXiv:2009.09357},
  year   = {2020}
}
R2 v1 2026-06-23T18:40:01.125Z