English

Virtual Astronaut for Scientific Visualization - A Prototype for Santa Maria Crater on Mars

Instrumentation and Methods for Astrophysics 2017-11-08 v1 Human-Computer Interaction

Abstract

To support scientific visualization of multiple-mission data from Mars, the Virtual Astronaut (VA) creates an interactive virtual 3D environment built on the Unity3D Game Engine. A prototype study was conducted based on orbital and Opportunity Rover data covering Santa Maria Crater in Meridiani Planum on Mars. The VA at Santa Maria provides dynamic visual representations of the imaging, compositional, and mineralogical information. The VA lets one navigate through the scene and provides geomorphic and geologic contexts for the rover operations. User interactions include in-situ observations visualization, feature measurement, and an animation control of rover drives. This paper covers our approach and implementation of the VA system. A brief summary of the prototype system functions and user feedback is also covered. Based on external review and comments by the science community, the prototype at Santa Maria has proven the VA to be an effective tool for virtual geovisual analysis.

Keywords

Cite

@article{arxiv.1711.02629,
  title  = {Virtual Astronaut for Scientific Visualization - A Prototype for Santa Maria Crater on Mars},
  author = {Jue Wang and Keith J. Bennett and Edward A. Guinness},
  journal= {arXiv preprint arXiv:1711.02629},
  year   = {2017}
}

Comments

20 pages, 11 figures

R2 v1 2026-06-22T22:39:11.268Z