English

The Game Changer Problem: Controlling Equilibria with Discrete Rewards

Computer Science and Game Theory 2026-06-27 v1

Abstract

We introduce the game changer problem, where an external designer modifies a game's reward matrix to make a target pure action profile the unique equilibrium, subject to the constraint that all entries of the reward matrix come from a finite set. We give simple feasibility characterizations for two-player zero-sum games and general-sum games, and the discrete reward structure yields exact optimality and enables efficient dynamic programming algorithms, providing a sharper alternative to prior continuous reward redesign formulations based on linear programming.

Cite

@article{arxiv.2606.29012,
  title  = {The Game Changer Problem: Controlling Equilibria with Discrete Rewards},
  author = {Brandon Han and Young Wu and Shiyun Cheng and Xiaojin Zhu},
  journal= {arXiv preprint arXiv:2606.29012},
  year   = {2026}
}
R2 v1 2026-07-22T20:12:29.235Z