The Game Changer Problem: Controlling Equilibria with Discrete Rewards
Computer Science and Game Theory
2026-06-27 v1
Abstract
We introduce the game changer problem, where an external designer modifies a game's reward matrix to make a target pure action profile the unique equilibrium, subject to the constraint that all entries of the reward matrix come from a finite set. We give simple feasibility characterizations for two-player zero-sum games and general-sum games, and the discrete reward structure yields exact optimality and enables efficient dynamic programming algorithms, providing a sharper alternative to prior continuous reward redesign formulations based on linear programming.
Cite
@article{arxiv.2606.29012,
title = {The Game Changer Problem: Controlling Equilibria with Discrete Rewards},
author = {Brandon Han and Young Wu and Shiyun Cheng and Xiaojin Zhu},
journal= {arXiv preprint arXiv:2606.29012},
year = {2026}
}