English

Surface Reconstruction from Scattered Point via RBF Interpolation on GPU

Distributed, Parallel, and Cluster Computing 2013-05-23 v1 Numerical Analysis Numerical Analysis

Abstract

In this paper we describe a parallel implicit method based on radial basis functions (RBF) for surface reconstruction. The applicability of RBF methods is hindered by its computational demand, that requires the solution of linear systems of size equal to the number of data points. Our reconstruction implementation relies on parallel scientific libraries and is supported for massively multi-core architectures, namely Graphic Processor Units (GPUs). The performance of the proposed method in terms of accuracy of the reconstruction and computing time shows that the RBF interpolant can be very effective for such problem.

Keywords

Cite

@article{arxiv.1305.5179,
  title  = {Surface Reconstruction from Scattered Point via RBF Interpolation on GPU},
  author = {Salvatore Cuomo and Ardelio Gallettiy and Giulio Giuntay and Alfredo Staracey},
  journal= {arXiv preprint arXiv:1305.5179},
  year   = {2013}
}

Comments

arXiv admin note: text overlap with arXiv:0909.5413 by other authors

R2 v1 2026-06-22T00:20:36.031Z