English

SOMA: Unifying Parametric Human Body Models

Computer Vision and Pattern Recognition 2026-03-18 v1 Artificial Intelligence

Abstract

Parametric human body models are foundational to human reconstruction, animation, and simulation, yet they remain mutually incompatible: SMPL, SMPL-X, MHR, Anny, and related models each diverge in mesh topology, skeletal structure, shape parameterization, and unit convention, making it impractical to exploit their complementary strengths within a single pipeline. We present SOMA, a unified body layer that bridges these heterogeneous representations through three abstraction layers. Mesh topology abstraction maps any source model's identity to a shared canonical mesh in constant time per vertex. Skeletal abstraction recovers a full set of identity-adapted joint transforms from any body shape, whether in rest pose or an arbitrary posed configuration, in a single closed-form pass, with no iterative optimization or per-model training. Pose abstraction inverts the skinning pipeline to recover unified skeleton rotations directly from posed vertices of any supported model, enabling heterogeneous motion datasets to be consumed without custom retargeting. Together, these layers reduce the O(M2)O(M^2) per-pair adapter problem to O(M)O(M) single-backend connectors, letting practitioners freely mix identity sources and pose data at inference time. The entire pipeline is fully differentiable end-to-end and GPU-accelerated via NVIDIA-Warp.

Keywords

Cite

@article{arxiv.2603.16858,
  title  = {SOMA: Unifying Parametric Human Body Models},
  author = {Jun Saito and Jiefeng Li and Michael de Ruyter and Miguel Guerrero and Edy Lim and Ehsan Hassani and Roger Blanco Ribera and Hyejin Moon and Magdalena Dadela and Marco Di Lucca and Qiao Wang and Xueting Li and Jan Kautz and Simon Yuen and Umar Iqbal},
  journal= {arXiv preprint arXiv:2603.16858},
  year   = {2026}
}
R2 v1 2026-07-01T11:24:42.658Z