English

Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems

Multiagent Systems 2026-02-17 v1 Artificial Intelligence Computer Science and Game Theory Machine Learning

Abstract

Deploying large language model (LLM) agents in shared environments introduces a fundamental tension between individual alignment and collective stability: locally rational decisions can impose negative externalities that degrade system-level performance. We propose Socially-Weighted Alignment (SWA), a game-theoretic framework that modifies inference-time decision making by interpolating between an agent's private objective and an estimate of group welfare via a social weight λ[0,1]\lambda\in[0,1]. In a shared-resource congestion game with nn agents and congestion severity β\beta, we show that SWA induces a critical threshold λ=(nβ)/(n1)\lambda^*=(n-\beta)/(n-1) above which agents no longer have marginal incentive to increase demand under overload, yielding a phase transition from persistent congestion to stable operation near capacity. We further provide an inference-time algorithmic instantiation of SWA that does not require parameter updates or multi-agent reinforcement learning, and use a multi-agent simulation to empirically validate the predicted threshold behavior.

Keywords

Cite

@article{arxiv.2602.14471,
  title  = {Socially-Weighted Alignment: A Game-Theoretic Framework for Multi-Agent LLM Systems},
  author = {Furkan Mumcu and Yasin Yilmaz},
  journal= {arXiv preprint arXiv:2602.14471},
  year   = {2026}
}
R2 v1 2026-07-01T10:38:02.159Z