English

Roping in Uncertainty: Robustness and Regularization in Markov Games

Computer Science and Game Theory 2024-06-14 v1 Data Structures and Algorithms Machine Learning

Abstract

We study robust Markov games (RMG) with ss-rectangular uncertainty. We show a general equivalence between computing a robust Nash equilibrium (RNE) of a ss-rectangular RMG and computing a Nash equilibrium (NE) of an appropriately constructed regularized MG. The equivalence result yields a planning algorithm for solving ss-rectangular RMGs, as well as provable robustness guarantees for policies computed using regularized methods. However, we show that even for just reward-uncertain two-player zero-sum matrix games, computing an RNE is PPAD-hard. Consequently, we derive a special uncertainty structure called efficient player-decomposability and show that RNE for two-player zero-sum RMG in this class can be provably solved in polynomial time. This class includes commonly used uncertainty sets such as L1L_1 and LL_\infty ball uncertainty sets.

Keywords

Cite

@article{arxiv.2406.08847,
  title  = {Roping in Uncertainty: Robustness and Regularization in Markov Games},
  author = {Jeremy McMahan and Giovanni Artiglio and Qiaomin Xie},
  journal= {arXiv preprint arXiv:2406.08847},
  year   = {2024}
}

Comments

Accepted to ICML 2024

R2 v1 2026-06-28T17:04:08.534Z