English

Rendering Portals in Virtual Reality

Graphics 2026-01-29 v1

Abstract

Portals have many applications in the field of computer graphics. Recently, they have found use as a way of artificially increasing the available space in a virtual reality (VR) environment. In this paper, we will cover a technique for making the transition through a portal unnoticeable to the user. Additionally, we will measure the performance impact of rendering portals in a test scene and provide some insight into possible optimisations.

Keywords

Cite

@article{arxiv.2601.20722,
  title  = {Rendering Portals in Virtual Reality},
  author = {Milan van Zanten},
  journal= {arXiv preprint arXiv:2601.20722},
  year   = {2026}
}
R2 v1 2026-07-01T09:24:08.229Z