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Redundancy as a Structural Information Principle for Learning and Generalization

Machine Learning 2025-10-14 v1 Artificial Intelligence Information Theory math.IT Machine Learning

Abstract

We present a theoretical framework that extends classical information theory to finite and structured systems by redefining redundancy as a fundamental property of information organization rather than inefficiency. In this framework, redundancy is expressed as a general family of informational divergences that unifies multiple classical measures, such as mutual information, chi-squared dependence, and spectral redundancy, under a single geometric principle. This reveals that these traditional quantities are not isolated heuristics but projections of a shared redundancy geometry. The theory further predicts that redundancy is bounded both above and below, giving rise to an optimal equilibrium that balances over-compression (loss of structure) and over-coupling (collapse). While classical communication theory favors minimal redundancy for transmission efficiency, finite and structured systems, such as those underlying real-world learning, achieve maximal stability and generalization near this equilibrium. Experiments with masked autoencoders are used to illustrate and verify this principle: the model exhibits a stable redundancy level where generalization peaks. Together, these results establish redundancy as a measurable and tunable quantity that bridges the asymptotic world of communication and the finite world of learning.

Keywords

Cite

@article{arxiv.2510.10938,
  title  = {Redundancy as a Structural Information Principle for Learning and Generalization},
  author = {Yuda Bi and Ying Zhu and Vince D Calhoun},
  journal= {arXiv preprint arXiv:2510.10938},
  year   = {2025}
}
R2 v1 2026-07-01T06:32:55.262Z