Static mapping is fundamental to robot navigation, providing a persistent geometric prior and a consistent reference for long-term autonomy. However, dynamic objects leave residual traces and cause surface loss, which reduces map consistency. We propose a raycasting-based module for dynamic object removal in static 3D mapping. Each scan is projected onto an azimuth-elevation grid, and for every viewing direction we compare the bin-wise minimum range with the map's first-hit distance computed by raycasting. Furthermore, we apply a raycast consistency test that separates dynamic from static points. Finally, a spatial consistency validation step refines labels, producing static maps with lower residual dynamics and reduced over-removal. We evaluate our approach quantitatively and qualitatively on SemanticKITTI and a challenging custom dataset, and show consistent static mapping results.
@article{arxiv.2605.08937,
title = {Raymoval: Raycasting-based Dynamic Object Removal for Static 3D Mapping},
author = {Daebeom Kim and Seungjae Lee and Seoyeon Jang and Kevin Christiansen Marsim and Hyun Myung},
journal= {arXiv preprint arXiv:2605.08937},
year = {2026}
}
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12 pages, 5 figures, 3 tables, Presented at RiTA 2025