Quantum Games and Interactive Tools for Quantum Technologies Outreach and Education
Abstract
In this article, we provide an extensive overview of a wide range of quantum games and interactive tools that have been employed by the community in recent years. The paper presents selected tools, as described by their developers. The list includes Hello Quantum, Hello Qiskit, Particle in a Box, Psi and Delta, QPlayLearn, Virtual Lab by Quantum Flytrap, Quantum Odyssey, ScienceAtHome, and The Virtual Quantum Optics Laboratory. Additionally, we present events for quantum game development: hackathons, game jams, and semester projects. Furthermore, we discuss the Quantum Technologies Education for Everyone (QUTE4E) pilot project, which illustrates an effective integration of these interactive tools with quantum outreach and education activities. Finally, we aim at providing guidelines for incorporating quantum games and interactive tools in pedagogic materials to make quantum technologies more accessible for a wider population.
Keywords
Cite
@article{arxiv.2202.07756,
title = {Quantum Games and Interactive Tools for Quantum Technologies Outreach and Education},
author = {Zeki C. Seskir and Piotr Migdał and Carrie Weidner and Aditya Anupam and Nicky Case and Noah Davis and Chiara Decaroli and İlke Ercan and Caterina Foti and Paweł Gora and Klementyna Jankiewicz and Brian R. La Cour and Jorge Yago Malo and Sabrina Maniscalco and Azad Naeemi and Laurentiu Nita and Nassim Parvin and Fabio Scafirimuto and Jacob F. Sherson and Elif Surer and James Wootton and Lia Yeh and Olga Zabello and Marilù Chiofalo},
journal= {arXiv preprint arXiv:2202.07756},
year = {2022}
}
Comments
39 pages, 17 figures