Optimal Offline Dynamic $2,3$-Edge/Vertex Connectivity
Abstract
We give offline algorithms for processing a sequence of and edge and vertex connectivity queries in a fully-dynamic undirected graph. While the current best fully-dynamic online data structures for -edge and -vertex connectivity require and time per update, respectively, our per-operation cost is only , optimal due to the dynamic connectivity lower bound of Patrascu and Demaine. Our approach utilizes a divide and conquer scheme that transforms a graph into smaller equivalents that preserve connectivity information. This construction of equivalents is closely-related to the development of vertex sparsifiers, and shares important connections to several upcoming results in dynamic graph data structures, outside of just the offline model.
Cite
@article{arxiv.1708.03812,
title = {Optimal Offline Dynamic $2,3$-Edge/Vertex Connectivity},
author = {Richard Peng and Bryce Sandlund and Daniel D. Sleator},
journal= {arXiv preprint arXiv:1708.03812},
year = {2019}
}
Comments
Revised version of a WADS '13 submission