English

On Guarding Orthogonal Polygons with Sliding Cameras

Computational Geometry 2016-04-26 v1

Abstract

A sliding camera inside an orthogonal polygon PP is a point guard that travels back and forth along an orthogonal line segment γ\gamma in PP. The sliding camera gg can see a point pp in PP if the perpendicular from pp onto γ\gamma is inside PP. In this paper, we give the first constant-factor approximation algorithm for the problem of guarding PP with the minimum number of sliding cameras. Next, we show that the sliding guards problem is linear-time solvable if the (suitably defined) dual graph of the polygon has bounded treewidth. Finally, we study art gallery theorems for sliding cameras, thus, give upper and lower bounds in terms of the number of guards needed relative to the number of vertices nn.

Keywords

Cite

@article{arxiv.1604.07099,
  title  = {On Guarding Orthogonal Polygons with Sliding Cameras},
  author = {Therese Biedl and Timothy M. Chan and Stephanie Lee and Saeed Mehrabi and Fabrizio Montecchiani and Hamideh Vosoughpour},
  journal= {arXiv preprint arXiv:1604.07099},
  year   = {2016}
}

Comments

15 pages

R2 v1 2026-06-22T13:39:42.989Z