English

On Arthur Merlin Games in Communication Complexity

Computational Complexity 2011-01-04 v1 Quantum Physics

Abstract

We show several results related to interactive proof modes of communication complexity. First we show lower bounds for the QMA-communication complexity of the functions Inner Product and Disjointness. We describe a general method to prove lower bounds for QMA-communication complexity, and show how one can 'transfer' hardness under an analogous measure in the query complexity model to the communication model using Sherstov's pattern matrix method. Combining a result by Vereshchagin and the pattern matrix method we find a communication problem with AM-communication complexity O(logn)O(\log n), PP-communication complexity Ω(n1/3)\Omega(n^{1/3}), and QMA-communication complexity Ω(n1/6)\Omega(n^{1/6}). Hence in the world of communication complexity noninteractive quantum proof systems are not able to efficiently simulate co-nondeterminism or interaction. These results imply that the related questions in Turing machine complexity theory cannot be resolved by 'algebrizing' techniques. Finally we show that in MA-protocols there is an exponential gap between one-way protocols and two-way protocols (this refers to the interaction between Alice and Bob). This is in contrast to nondeterministic, AM-, and QMA-protocols, where one-way communication is essentially optimal.

Cite

@article{arxiv.1101.0523,
  title  = {On Arthur Merlin Games in Communication Complexity},
  author = {Hartmut Klauck},
  journal= {arXiv preprint arXiv:1101.0523},
  year   = {2011}
}

Comments

19 pages

R2 v1 2026-06-21T17:06:51.478Z