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Nearly-tight Approximation Guarantees for the Improving Multi-Armed Bandits Problem

Machine Learning 2024-04-02 v1 Data Structures and Algorithms Machine Learning

Abstract

We give nearly-tight upper and lower bounds for the improving multi-armed bandits problem. An instance of this problem has kk arms, each of whose reward function is a concave and increasing function of the number of times that arm has been pulled so far. We show that for any randomized online algorithm, there exists an instance on which it must suffer at least an Ω(k)\Omega(\sqrt{k}) approximation factor relative to the optimal reward. We then provide a randomized online algorithm that guarantees an O(k)O(\sqrt{k}) approximation factor, if it is told the maximum reward achievable by the optimal arm in advance. We then show how to remove this assumption at the cost of an extra O(logk)O(\log k) approximation factor, achieving an overall O(klogk)O(\sqrt{k} \log k) approximation relative to optimal.

Keywords

Cite

@article{arxiv.2404.01198,
  title  = {Nearly-tight Approximation Guarantees for the Improving Multi-Armed Bandits Problem},
  author = {Avrim Blum and Kavya Ravichandran},
  journal= {arXiv preprint arXiv:2404.01198},
  year   = {2024}
}

Comments

12 pages, 0 figures

R2 v1 2026-06-28T15:40:24.067Z