English

Modelling Human Kinetics and Kinematics during Walking using Reinforcement Learning

Robotics 2021-03-16 v1 Machine Learning

Abstract

In this work, we develop an automated method to generate 3D human walking motion in simulation which is comparable to real-world human motion. At the core, our work leverages the ability of deep reinforcement learning methods to learn high-dimensional motor skills while being robust to variations in the environment dynamics. Our approach iterates between policy learning and parameter identification to match the real-world bio-mechanical human data. We present a thorough evaluation of the kinematics, kinetics and ground reaction forces generated by our learned virtual human agent. We also show that the method generalizes well across human-subjects with different kinematic structure and gait-characteristics.

Keywords

Cite

@article{arxiv.2103.08125,
  title  = {Modelling Human Kinetics and Kinematics during Walking using Reinforcement Learning},
  author = {Visak Kumar},
  journal= {arXiv preprint arXiv:2103.08125},
  year   = {2021}
}
R2 v1 2026-06-24T00:08:51.628Z