English

MAPLE: Latent Multi-Agent Play for End-to-End Autonomous Driving

Robotics 2026-05-21 v2 Computer Vision and Pattern Recognition

Abstract

Vision-language-action (VLA) models are effective as end-to-end motion planners, but can be brittle when evaluated in closed-loop settings due to being trained under traditional imitation learning framework. Existing closed-loop supervision approaches lack scalability and fail to completely model a reactive environment. We propose MAPLE, a novel framework for reactive, multi-agent rollout of a dynamic driving scenario in the latent space of the VLA model. The ego vehicle and nearby traffic agents are independently controlled over multi-step horizons, while being reactive to other agents in the scene, enabling closed-loop training. MAPLE consists of two training stages: (1) supervised fine-tuning on the latent rollouts based on ground-truth trajectories, followed by (2) reinforcement learning with global and agent -specific rewards that encourage safety, progress, and interaction realism. We further propose diversity rewards that encourage the model to generate planning behaviors that may not be present in logged driving data. Notably, our closed-loop training framework is scalable and does not require external simulators, which can be computationally expensive to run and have limited visual fidelity to the real-world. MAPLE achieves state-of-the-art driving performance on Bench2Drive and demonstrates scalable, closed-loop multi-agent play for robust E2E autonomous driving systems.

Keywords

Cite

@article{arxiv.2605.14201,
  title  = {MAPLE: Latent Multi-Agent Play for End-to-End Autonomous Driving},
  author = {Rajeev Yasarla and Deepti Hegde and Hsin-Pai Cheng and Shizhong Han and Yunxiao Shi and Meysam Sadeghigooghari and Hanno Ackermann and Litian Liu and Pranav Desai and Fatih Porikli and Mohammad Ghavamzadeh and Hong Cai},
  journal= {arXiv preprint arXiv:2605.14201},
  year   = {2026}
}

Comments

19 pages, 9 figures

R2 v1 2026-07-22T07:11:19.370Z