English

Maker-Breaker Percolation Games II: Escaping to Infinity

Combinatorics 2020-06-29 v2

Abstract

Let Λ\Lambda be an infinite connected graph, and let v0v_0 be a vertex of Λ\Lambda. We consider the following positional game. Two players, Maker and Breaker, play in alternating turns. Initially all edges of Λ\Lambda are marked as unsafe. On each of her turns, Maker marks pp unsafe edges as safe, while on each of his turns Breaker takes qq unsafe edges and deletes them from the graph. Breaker wins if at any time in the game the component containing v0v_0 becomes finite. Otherwise if Maker is able to ensure that v0v_0 remains in an infinite component indefinitely, then we say she has a winning strategy. This game can be thought of as a variant of the celebrated Shannon switching game. Given (p,q)(p,q) and (Λ,v0)(\Lambda, v_0), we would like to know: which of the two players has a winning strategy? Our main result in this paper establishes that when Λ=Z2\Lambda = \mathbb{Z}^2 and v0v_0 is any vertex, Maker has a winning strategy whenever p2qp\geq 2q, while Breaker has a winning strategy whenever 2pq2p\leq q. In addition, we completely determine which of the two players has a winning strategy for every pair (p,q)(p,q) when Λ\Lambda is an infinite dd-regular tree. Finally, we give some results for general graphs and lattices and pose some open problems.

Keywords

Cite

@article{arxiv.1907.00210,
  title  = {Maker-Breaker Percolation Games II: Escaping to Infinity},
  author = {A. Nicholas Day and Victor Falgas-Ravry},
  journal= {arXiv preprint arXiv:1907.00210},
  year   = {2020}
}

Comments

22 pages, 1 figure

R2 v1 2026-06-23T10:07:31.049Z