English

Lattice QCD as a video game

High Energy Physics - Lattice 2008-11-26 v2

Abstract

The speed, bandwidth and cost characteristics of today's PC graphics cards make them an attractive target as general purpose computational platforms. High performance can be achieved also for lattice simulations but the actual implementation can be cumbersome. This paper outlines the architecture and programming model of modern graphics cards for the lattice practitioner with the goal of exploiting these chips for Monte Carlo simulations. Sample code is also given.

Keywords

Cite

@article{arxiv.hep-lat/0611022,
  title  = {Lattice QCD as a video game},
  author = {Gyozo I. Egri and Zoltan Fodor and Christian Hoelbling and Sandor D. Katz and Daniel Nogradi and Kalman K. Szabo},
  journal= {arXiv preprint arXiv:hep-lat/0611022},
  year   = {2008}
}

Comments

11 pages, 2 figures, sample code, new benchmarks added

R2 v1 2026-07-22T13:17:30.135Z