English

GRIP: A Graph Neural Network Accelerator Architecture

Hardware Architecture 2020-07-31 v2

Abstract

We present GRIP, a graph neural network accelerator architecture designed for low-latency inference. AcceleratingGNNs is challenging because they combine two distinct types of computation: arithmetic-intensive vertex-centric operations and memory-intensive edge-centric operations. GRIP splits GNN inference into a fixed set of edge- and vertex-centric execution phases that can be implemented in hardware. We then specialize each unit for the unique computational structure found in each phase.For vertex-centric phases, GRIP uses a high performance matrix multiply engine coupled with a dedicated memory subsystem for weights to improve reuse. For edge-centric phases, GRIP use multiple parallel prefetch and reduction engines to alleviate the irregularity in memory accesses. Finally, GRIP supports severalGNN optimizations, including a novel optimization called vertex-tiling which increases the reuse of weight data.We evaluate GRIP by performing synthesis and place and route for a 28nm implementation capable of executing inference for several widely-used GNN models (GCN, GraphSAGE, G-GCN, and GIN). Across several benchmark graphs, it reduces 99th percentile latency by a geometric mean of 17x and 23x compared to a CPU and GPU baseline, respectively, while drawing only 5W.

Keywords

Cite

@article{arxiv.2007.13828,
  title  = {GRIP: A Graph Neural Network Accelerator Architecture},
  author = {Kevin Kiningham and Christopher Re and Philip Levis},
  journal= {arXiv preprint arXiv:2007.13828},
  year   = {2020}
}
R2 v1 2026-06-23T17:26:45.165Z