English

GPU Fast Convolution via the Overlap-and-Save Method in Shared Memory

Mathematical Software 2022-11-08 v2 Distributed, Parallel, and Cluster Computing Performance

Abstract

We present an implementation of the overlap-and-save method, a method for the convolution of very long signals with short response functions, which is tailored to GPUs. We have implemented several FFT algorithms (using the CUDA programming language) which exploit GPU shared memory, allowing for GPU accelerated convolution. We compare our implementation with an implementation of the overlap-and-save algorithm utilizing the NVIDIA FFT library (cuFFT). We demonstrate that by using a shared memory based FFT we can achieved significant speed-ups for certain problem sizes and lower the memory requirements of the overlap-and-save method on GPUs.

Keywords

Cite

@article{arxiv.1910.01972,
  title  = {GPU Fast Convolution via the Overlap-and-Save Method in Shared Memory},
  author = {Karel Adámek and Sofia Dimoudi and Mike Giles and Wesley Armour},
  journal= {arXiv preprint arXiv:1910.01972},
  year   = {2022}
}

Comments

accepted to ACM TACO

R2 v1 2026-06-23T11:34:41.941Z