Genetic AI: Evolutionary Games for ab initio dynamic Multi-Objective Optimization
Abstract
We introduce Genetic AI, a novel method for multi-objective optimization without external parameters or predefined weights. The method can be applied to all problems that can be formulated in matrix form and allows for a data-less training of AI models. Without employing predefined rules or training data, Genetic AI first converts the input data into genes and organisms. In a simulation from first principles, these genes and organisms compete for fitness, where their behavior is governed by universal evolutionary strategies. We present four evolutionary strategies: Dominant, Altruistic, Balanced and Selfish and show how a linear combination can be employed in a fully self-consistent evolutionary game. Investigating fitness and evolutionary stable equilibriums, Genetic AI helps solving optimization problems with a set of predefined, discrete solutions that change dynamically. We show the universality of the approach on two decision problems.
Cite
@article{arxiv.2501.19113,
title = {Genetic AI: Evolutionary Games for ab initio dynamic Multi-Objective Optimization},
author = {Philipp Wissgott},
journal= {arXiv preprint arXiv:2501.19113},
year = {2025}
}
Comments
14 pages, 8 figures, 3 algorithms